

Experience World War One gameplay: Accurate weaponry with realistic bullet physics, skill based weapon handling, poisonous gas with a claustrophobic gas mask experience, horrendous gore effects, and ferocious artillery barrages.The dynamic Frontlines game mode features 64 players taking turns to go over the top and attempt to capture the opposing trench line. The game offers 4 distinct game-modes with many historically accurate features such as realistic WW1 weaponry, authentic uniforms, horrendous gore, and maps based on the real battlefields of France and Belgium. The vicious close quarters nature of trench warfare means that skill with a bayonet can be as vital as good aim with a rifle. Verdun is the first multiplayer FPS set in a realistic World War One setting, the game which started the WW1 Game series.
BATTLE OF VERDUN SUMMARY HOW TO
It ceased to be an interplay of enemy intentions and how to best him, somewhat like a game of chess, but become the realization real people on both sides died or were wounded.The game takes place on the Western Front between 19, in one of the bloodiest conflicts in world history - inspired by the infamous Battle of Verdun in 1916. This served me well in various combat operations. Understanding the human dynamics of past battles and applying current technology and capabilities can lead to predictive analysis on our enemy’s future actions.
BATTLE OF VERDUN SUMMARY PROFESSIONAL
I told myself this was part of my professional education so that as I could better brief commanders on the intentions of our current enemies. I would dissect the battles and the sites trying to understand the how and the why. This coincided with a 27-year military career that took me to many places, including the opportunity to analyze hundreds of battlefield sites. I was not satisfied just to read about battles and campaigns I had to “walk the dirt” to experience the ground that they fought and died over. I delved into the technology of war as an engineer might analyze the construction of a bridge. I deconstructed battles and campaigns trying to understand the dynamics and the processes. As I got older the attraction to military history took an analytical twist. So too have hyper-violent movies, graphic novels and video games. Sport has become a surrogate for our primal blood lust. Today we play out this need, this struggle, in competitive sports. Man’s struggle against himself and others to demonstrate the stuff we are made of.

In my youth, I was seduced by the uniforms and expressions of heroism and bravery. Like many I became fascinated by history, the story of where we came from and maybe where we are going. Like an onion, the answer has many layers. People who know me, ask me why would you travel to visit a place of death. When you do you see an endless sea of bones, the remains of over 250,000 thousand dead, all unknown, except that they died over a few acres of dirt one hundred years ago. You have to get down on your knees to look in. A ring of small windows, maybe knee height, circle the building. The upper part contains a visitor center, small theater running short documentaries of the battle and vaulted expanses containing memorial plaques of thousands of individuals and French units that fought at Verdun. It is larger than the Chapman building on 23rd Street. Near Fort Douaumont is an ossuary built in the 1920s. There is a war cemetery in front of the fort with over 16,000 French crosses, the known dead. The walls are stained, water seeping into split and broken stonework. It was captured and recaptured over 18 times. I spent time in Fort Douaumont, one of the main underground defensive forts. The vegetation is muted and the trees twisted or dwarfed. The ground still looks like a giant turned over the soil. One hundred years later it still shows the scars of that time hell came to visit. In 2015, I visited Verdun for half a day as part of a trip to the area. That is a ”story book” summary of what happened. Poison gas, flame throwers, aerial bombardment, massive artillery barrages, grenades, machine guns, rifles and trench knives were all used mechanized death and destruction on an industrial scale. That’s over 1,000 shells per square yard of dirt.

Ten French towns ceased to exist and have never been rebuilt. After almost 10 months, the contested area, less than 12 square miles, only advanced the Germans a few miles closer to Paris. The ring of forts surrounding Verdun exchanged hands dozens of times. The German advance slowed, stopped and dug in.
